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Rhysmyth, Volume 1

Review

Rhysmyth, Volume 1

written by Anthony Andora art by Lincy Chan

Imagine a world where DDR has become an organized sport and high schools have teams that compete against each other. That's the idea behind Rhysmyth, a game in which dancers compete against each other on a grid of 56 squares instead of only nine. Elena has been dumped from every other team she's tried out for, so she's surprised to discover that she's really good at Rhysmyth.

Asked to be on her school's team, Elena must learn the rules of the sport as she learns about her fellow teammates. Handsome team captain Wahzee, frighteningly focused on the court, is friendly and laid back otherwise, and Elena develops a bit of a crush on him. This does not please Taylor, the only other girl on the team, who is used to being the center of her teammates' attention. As the day of the District Tournament draws closer, the two girls square off to see who will qualify to enter and represent the team.

Similar to shonen sports series like Prince of Tennis, Whistle, or even Yu-Gi-Oh!, most of the action in Rhysmyth takes place on the field of battle. In this case, that's an electronic dance floor, and several pages are taken up explaining the rules of this imaginary game. Once the dancing begins, though, the story picks up speed, and the skill and strategy needed to win at the game is demonstrated. The characters and their wacky hijinks are clichéd and the art is stiff and blocky, but that can be forgiven if volume two continues to build on the tension created during the showdown between Elena and Taylor. Suitable for teenagers 13 and up, RHYSMYTH is worth checking out.

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Reviewed by Eva Volin on October 18, 2011

Rhysmyth, Volume 1
written by Anthony Andora art by Lincy Chan

  • Publication Date: May 8, 2007
  • Genres: Manga
  • Paperback: 180 pages
  • Publisher: TokyoPop
  • ISBN-10: 142780088X
  • ISBN-13: 9781427800886